Doing a Poketalia roleplay. Drawing Pokemon. Watching the Jhoto seasons.
LET'S DO A POSITIVE POKEMON STAMP.
If anyone knows me they know I'm they know I'm adamant on showing the positives of every game generation...even if I don't like them. Yes, there's admittedly one that I'm actually not all that fond of, but it will be noted soon. LET'S DO THIS...GAME BY GAME (very long description ahead):
Blue/Red/Yellow: Where everything started. The first games were glitchy as hell and had a shitload of problems but were still a load of fun and managed to make something as simple as collecting and battling amusing and addicting. Proved to be a load of fun games. Yellow vamped it up by the charming addition of having our Pikachu follow us around and even showing how the Pikachu is feeling; I'm impressed how they made it clearly like...well, how like Pikachu was at first in the anime when you first start the game. Not liking you all that much.
Gold/Silver/Crystal: I'll admit this is the generation I like the least and explanations can be saved for later; but it brought so damned much. We got the Daycare center, something that will be a gold mine to hardcore Pokemon gamers and Nuzlocke gamers alike, the ability to breed in said daycare center, the addition of an inner clock, easily noticed night and day, two new elemental types that finally allowed us to beat psychics more easily, an expanded plot, and in Crystal, the ability to choose to be a female trainer.
Sapphire/Emerald/Ruby/FireRed/LeafGreen: Natures, abilities, double battles, contests, and an interesting note that you actually have a damned Father for once! Even more interesting, he's a gym leader. I do wish they could have gone more on that, but eh. You take what you can get. Brought on what would be the first of villains that are much more threatening than 'merely trying to take over the world' by instead wanting to more or less destroy it. The remake of Red and Green had all the same additions, but the bonus of having a reboot of something nostalgic.
Diamond/Pearl/Platinum: DAT POKEGEAR. I can't count the amount of times I spent on it. We also got the features of being able to trade and battle over the internet with people all over the world, which were awesome if you have Wi-Fi. Making poffins...yeah, this might be different for everyone but for me, making poffins was fucking addicting. I just couldn't stop. We also got finally being able to move Pokemon from an old game, and we got perhaps one of the most insane, most dangerous team out there. Platinum boosted it to eleven with adding the distortion world, an unnerving but fun area to navigate while you track down Cyrus.
HeartGold/SoulSilver: Like FireRed and LeafGreen, we start off with just a nice nostalgic sense as we go through a wonderfully revamped version of Jhoto. They also revamped the Pokemon following you part from Yellow by having any Pokemon in the front of your party and be able to see how they're feeling (great when you're in places that they'll be nervous, excited, or have any other obvious emotion around). We got the Pokewalker, a nifty device for catching other Pokemon. If you don't drop it.
...yeah, I dropped it pretty much the same day I got it in Wal-Mart. Immediately died.
Then, though this is just a random item, you got the GB Sounds. This is my favourite item in the game as...well, what nostalgic mind can't resist switching that on and going through amazing graphics while the old school music of Pokemon plays through your DS speakers? Pokethlon was a bunch of fun too; more fun than the contests, to be sure.
Black/White: Even more additions to what we can do with Wi-Fi (I long to go to the DreamWorld!), a seasonal change that gives you some cool stuff every now and then, triple battles and rotation battles (which admittedly are fucking annoying at first), the Battle Subway, and good lord those graphics. Those fucking graphics. When I first crossed the Skyarrow Bridge, this was more or less my reaction:
Team Plasma were not as bad as people made them out to be. Though at the core they were just Team Rocket again their initial front and the fact that their 'leader' was nothing more than a poor guy being manipulated by his supposed Dad made them decent.
Black 2/White 2: Story story story continuity continuity story story story story story continuity. New places, old Pokemon right from the start, Team Plasma being far more threatening than before (going Mr. Freeze on the damned Northern region), the ability to be able to battle old gym leaders and champions - ranging from Brock, Misty, Lance, even fucking Giovanni. To add, all those little tidbits they added were just perfect. They're including things from old games, they're explaining things about your rival and other characters, they acknowledge the old games; most amusing it when you go back to Nuvema Town and a boy says he practically saved Unova because he taught the champion to catch Pokemon, most heartwarming when you enter Black/White's home and their Mother mistakes you for them, asking if you managed to find N yet. Just. Damn, this one exceeded my expectations.
And finally, the not so long awaited X/Y: I'm most likely only going to be able to play this game on an emulator, and of course there is little known about it so far...so the only perks I can say is that the graphics look rather good, and dammit I like that new Eevee evolution and I dearly hope that one person was right when they guessed it might be a flying type.
And long critique of a description is over.
All, in all, one should get my point. I don't know why but when it comes to the Pokemon games, I can't help but look at every positive rather than negative (even with Silver and Gold).